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Stamm : Auditore
Männlich Anzahl der Beiträge : 27
Anmeldedatum : 07.01.18
Alter : 25
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Neuer mod und der alter ist raus

am Mi Jan 10, 2018 8:40 pm
Der K9 mod hat uns sehr viel ärger bereitet da haben wir in kurze hand rausgeschmissen dafür kommt der neue mod Boosted Fabricator 2,0

kurze Beschreibung

Fabricator 2.0:-
- 1000 inventory.
- 20% smaller.
- noise reduced.
- 10x crafting speed.
- Reduced spoil rate of poly.

Auto Chem bench:-
- 240 inventory.
- 20% smaller.
- Auto crafts Stimulant/Narcotic in stacks of 5,000.
- Auto crafts Cement Paste/SparkPowder/GunPowder in stacks of 10,000.
- Auto crafts Propellant/Clay/PreservingSalt/Flamethrower Ammo.
- Spoils Raw meat faster.
- 2x speed of normal Chem Bench.

Auto Fabricator:-
- 500 inventory.
- 30% smaller.
- noise reduced.
- Auto crafts Electronics/Polymer in stacks of 10,000 low weight stacks.
- Auto crafts Advanced Rifle Ammo in stacks of 300.
- Auto re-stacks Advanced Rifle Ammo of 50 stacks into Advanced Rifle Ammo 2.0.
- Auto crafts cloned Auto Turret.
- 4x crafting speed.
- Reduced spoil rate of poly.

Explosive Fabricator:-
- 500 inventory.
- 50% smaller.
- noise reduced.
- Auto crafts Explosive Component from Gunpowder, Crystal, Paste, Fiber and Hide.
- Auto crafts Rockets from Explosive Component, Paste and Metal.
- Auto crafts C4 from Explosive Component and Electronics.
- Auto crafted C4 and Rockets spoil into default items to avoid conflict.
- Reduced spoil rate of poly.

Auto Turret 2.0:-
- Auto Locked.
- Wireless.
- power connection radius increased by 20%.
- option to change base turret bullet damage, instead of using default ini option.

Anti Siege Turret 2.0:-
- Fires rocket type Artillery Shells at custom Dino list (preset to large tanking Dinos).
- Doesnt waste Ammo on Players or enemy projectiles.
- Auto Locked.
- Wireless.
- Larger power connection radius.
- option to change base turret shells damage, instead of using default ini option.

Industrial Forge 2.0:-
- 240 inventory.
- 75% smaller.
- 200 metal per 7 seconds.
- 168 charcoal per 7 seconds.

Wireless Generator 2.0:-
- 45% smaller.
- Can power cable network like normal.
- Can power structures directly.

Grill 2.0:-
- 80 inventory.
- 60% smaller.
- 40 of each cooked meat per 5 seconds.

Air Con 2.0:-
- Size change.
- 3x cost.
- Massive range and strength boost.

Vault 2.0:-
- removed, picking up should give you Small Vault 2.0.
- still need foundation etc to place, to avoid base pushing.

Small Vault 2.0:-
- 200 inventory.
- 75% smaller.
- Increased cost x2.

Medium Vault 2.0:-
- 400 inventory.
- 75% smaller.
- Increased cost x3.

Fridge 2.0:-
- 200 in inventory.
- accepts milk.

Industrial Cooker 2.0:-
- 120 in inventory.
- bulk crafting (30% higher yield).
- 16x crafting speed.
- no need for water.

Chainsaw 2.0:-
- 30% Increased durability.
- 30% gather power.

Mortar and Pestle 2.0:-
- 24 inventory.
- 3x crafting speed.

Refining Forge 2.0:-
- 16 inventory.
- 4x crafting speed.

Preserving Bin 2.0:-
- 120 inventory.
- x10 crafting speed.

Compost Bin 2.0:-
- 120 inventory.
- x10 crafting speed.
- Additional Compost from any Berry type.
- Spoils Raw meat faster (Slower than Auto Chem Bench).

Beer Barrel 2.0:-
- 120 inventory.
- x30 crafting speed.
- no need for water.

Simple Bed 2.0:-
- Stacks to 300.
Bunk Bed 2.0:-
- Stacks to 300.
- Removed pelt cost.
- Placeable in water.

Urine Recycler 2.0:-
- Generates water that tastes great!.
- Players can drink directly(broken atm).
- Feeds pipes and Crop plots 2.0.

Crop Plot 2.0:-
- Auto contains Plant turret seed + 4 fert bags.
- Sources Water directly from Urine Recycler 2.0 at a good range.

Smithy 2.0:-
- 1000 inventory.
- 15% smaller.
- 20x crafting speed.
- Existing items added to Smithy:
-- Adobe Tier, other SE items, Most Saddles.
-- Water Jar, Compost Bin, Small Box, Large Box, Bed, Mortar and Pestle, All 3 crop plots.
-- Feeding Trough, Forge, Flare gun, Smoke Grenade, Poison Grenade, Bow, Spyglass.
-- Full Stone Structure Tier.
-- Raft, Magnify Glass, Parachute.
-- Greenhouse set, Grappling hook, Stone+Tranq Arrows

Flak Set 2.0:-
- 5 peice flak set in 1 packed item.
Flak Set + Shield 2.0:-
- 5 peice flak set and shield in 1 packed item.

ALL Tranq Weapons scale with bone damage, example: birds take more damage to body, and headshot damage, turtle takes less damage if you hit the shell.
TranqRifle:-
- Dinos Only.
- Silencer and Scope by Default.
- Bullet does 500 torpor by Default.
- 50% of damage is direct, 50% is over 1.5 seconds.
- 10% Torpor damage boost to Quetz.
- 30% Torpor damage nerf to Pters.

TranqSniper:-
- Dinos Only.
- Silencer and Scope by Default.
- Bullet does 350 torpor by Default.
- 50% of damage is direct, 50% is over 2 seconds.
- 10% Torpor damage boost to Quetz.
- 30% Torpor damage nerf to Pters.

TranqMissile:-
- Works in normal rocket launcher but uses 50% durability.
- Missile does 800 torpor by Default.
- 50% of damage is direct.
- 50% of damage is AOE splash(like normal rocket) over 1.5 seconds.
- Gas Cloud 50% weaker than Poison Grenade will spawn on Missile explosion.

GameUserSetting.ini options (with default)
the math is (damage * 50)
[TranqGuns]
RifleDamage=10
SniperDamage=7
MissileDamage=16

Careful when changing craft speed settings, making the speed too high may break the server.
[BoostedFab]
TurretBaseDamage=70
SiegeShellDamage=600
SmithyCraftSpeed=10
FabCraftSpeed=10
AutoFabCraftSpeed=4
ExplosiveFabCraftSpeed=1
ChemBenchCraftSpeed=3
ForgeCraftSpeed=3
GrillCraftSpeed=3
CookerCraftSpeed=16
BeerCraftSpeed=30

Viel Spaß wünscht euch das TacTp Ark Team
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